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I really liked this!  The interactivity of maintaining the drill was really satisfying and added a lot of urgency to the game.


A couple of times I tried to do preventative maintenance, such as when the battery died I would try to refill the fluid levels, but noticed that they were only "Full" or "Empty".

This was a clever design choice to prevent me from working ahead and defeating the game's primary urgency mechanic, so well done there haha.

Overall I really enjoyed this.  Very atmospheric and the chunky feel of the drill made it satisfying to interact with.


(Spoilers!)

Also, the creature at the end was friend-shaped.

Thanks for playing! I really appreciate the feedback :)