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(+1)

High scores from me! Cute presentation, and a fun use of the limitation. The third stage is a bit sparse on checkpoints, and the hitbox seems to be a bit funky around the spikes, the combination of those two got a bit frustrating over time. I also got my needle stuck inside a wall one time, couldn't get it back out to me. But all in all a neat little submission!

Thank you for your feedback! Yes collisions get funky from time to time, I will need to work on that :)