Love concept of the game, but for better you can set a timer that can be increased when attacking the shapes, or fix the player to not move , because I can easily avoid the shapes. :)
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Thank you! Glad you liked it! If I had time I would've put in a simple scoring mechanic based on enemies killed - this would incentivize the player to risk engaging enemies rather than endlessly dodge. I also would put in more varied enemy movement to make them less easy to dodge. Something for next time perhaps!