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It's an interesting idea for a game that has some potential, I like the concept of choosing the direction of gravity before the game, but the execution needs some work. I was constantly falling towards obstacles I couldn't see and had no way of avoiding. The jumping was difficult to control, I reccomend adding some coyote time and variable jump height to make it feel more responsive.

Overall very interesting concept!

thanks!

I will surely remake the game after the jam ends