Thank you so much! The contrast is definitely something I'll be fixing post-jam.
RootTwoOverTwo
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It should be pretty easy to see what colour is killing you. I think you may have ran into a bug that I noticed after submitting where some of the platform colliders overlapped with the hazards and killed you if you landed on them at the right angle. Definitely something I'm looking to fix after the jam.
Glad you enjoyed the vibe though!
It's an interesting idea for a game that has some potential, I like the concept of choosing the direction of gravity before the game, but the execution needs some work. I was constantly falling towards obstacles I couldn't see and had no way of avoiding. The jumping was difficult to control, I reccomend adding some coyote time and variable jump height to make it feel more responsive.
Overall very interesting concept!