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When I was first looking at the jam's theme, I was struggling trying to figure out how to not essentially make two different games in one as I didn't think I had enough time for that. I applaud you for doing exactly that and doing it well. 

It was a lot of fun trying to sneak around the guard in infiltration mode. However, defending was a bit too easy. I just stayed right next to the golden cube and angled my view to catch all the white cubes coming at me before they got to it. I cheesed my score up to over a hundred doing this without moving. As @ccallahantow said, it would be a lot more fun if the golden cube moved or if the white cubes had a bit better AI than to just run straight at it. 

Also, the opening cinematic and menu background were awesome! 

Thank you for writing not only a really nice and thoughtful comment but one that can help me make my game better. As you have probably read from other comments I do plan on updating after the jam and if you have any other ideas please let me know. But thanks again I really appreciate comments like these!