Fun little game, with a nice variety of levels that support a strong central mechanic. I ended up brute forcing a route straight down on my first playthrough, before realising I could get a much more effecient strategy by using the bounces.
Little details like the level select screen utilising the main mechanic are great, and give a whole lot of charm to the experience :)
Loved the music and sfx too - is it original?
As others have said, would love to see more levels if you were to continue this post-jam! Would also love to see a scoring system - maybe the player's remaining health at the end of each level to encourage seeking out optimal strategies and murdering the yellow scorpions?