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(+1)

I liked the idea!

I liked the idea of switching ammo types and defeating enemies by matching the correct ammo type, but I think creating certain places in the map for the player to change ammo type is not a good approach to the mechanic. I think, being able to change ammo on certain beat intervals of the music or even by key press or powerups on the way would be a better implementation.

Apart from those, the visuals are great and I think you have an overall interesting approach to the theme and geometry limitations. I enjoyed the game!

Good job!