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The theme is used beautifully in this game, I loved painting everything back to life. Would have liked if instead of having a timer you could bring everything back to life and the score would be how fast you've done it. But amazing entry!

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Glad you enjoyed it! I wish I could have done it like that, but transferring the "decayed" texture in gpu memory back to the cpu (to count the filled-in voxels) is computationally expensive. The framerate would have been unacceptable :( Maybe some clever shader trickery can solve that, but I had enough on my hands with the gameplay.