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I really like this game! The graphics look very good, and the music and sound design also fit really well. The controls are responsive, and I think that tying health and a light together is a really clever idea.

If you were to continue with this game, I'd put a way bigger focus on the light mechanic, as that definitely has the most potential, especially in a deep sea setting (perhaps you could incorporate anglerfish), and I'd drop the shooting. I don't think it really adds that much to the game

Hey thanks for playing it and for the review. About the light and the shooting I think you’re right. Maybe I wanted to add more elements to reinforce the relation with tools & health. Dash and fireball may be handy, but yes, you can finish the game without them… but hey, they were also easy to add and the may be fun to use when you know the scenario. IDK, it’s hard to make all the right decisions in a weekend haha, but in general it’s true that it’s better to remove stuff from a game rather than trying to add too much. Thanks again!