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(+1)

I love the aesthetic of the game a lot, and I love the concept behind it, but it's extremely brutal hahaha. It's got the vibes of a Rage Game, like Getting Over It or I Wanna Be the Guy.

 It's impossible to know what comes next without seeing it first, and I think the level design suffered a lot from not having the ranges of the turrets depicted as a solid area instead of a triangle and a small line, and the movement being weird doesn't help a lot.

It's still surprisingly fun, don't get me wrong, but it's not the kind of game for everyone. Still a good game overall! Great work!

(1 edit) (+1)

Yeah I’ll keep that in mind next time I make a game. I started out indicating a turret’s range with a circle but it didnt indicate the angles. I think I shouldve combined the circle with the triangle. Thanks for the feedback and for playing :)