Damn, this game would've been amazing, but it's pretty clear you ran out of time.
The current puzzles and mechanics are really smart, and I like the idea of holding a charge and needing to use it for two different, mutually exclusive things. The art is also really gorgeous! I love the glow effects.
Shame the side mechanic didn't get in, though. I'd definitely be interested in a finished version in the future, if I don't forget to check up on it.