Thank you for playing!
You're the first person outside the two of us to have played this. Woot!!
We wanted to add a simple objectives system for your mission managing pollution with factories.
The game would present the act of killing bushes for charcoal and shooting factories as a moral dilemma, slowly pushing you to a place where you'd have to shoot a factory, that's when the boss enemy would've come in.
Since this is our first game, we had no idea of time management and ended up tweaking balance/gameplay till the last evening, haha!
I've always wanted the controls to feel like that in the games I've played, so we made it in ours.