Cool idea, and some intimidating design for Voxella. Good job!
Play game
Eco Fighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #28 | 3.769 | 3.769 |
Gameplay | #29 | 3.385 | 3.385 |
Overall | #38 | 3.385 | 3.385 |
Innovation | #57 | 3.231 | 3.231 |
Graphics | #60 | 3.308 | 3.308 |
Audio | #102 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/ofpiyush/EcoFighter
Theme interpretation
We kind of went overboard with theme interpretation.
- Player is a hybrid (organic brain + mechanical body)
- Player runs on hybrid fuel (solar + charcoal)
- The universe is hybrid (low poly + voxel characters).
- The game is a hybrid between a third-person shooter and a resource management strategy game.
Comments
It is an interpretation of the theme quite interesting. I like how it forces the player to wait and not solely shoot. But I didn't feel that I was saving the planet, maybe because its appearance didn't change after killing Voxella. Planting seeds could evolve into an innovative mechanic, and maybe Topsoil could help as a reference.
I liked its visual style and music. The UI could be better.
If you could comment and rate our game, we would appreciate it.
Well done, i liked how you interpreted the theme by making everything hybrid, gj :)
Interesting game! I like the mechanic of a turret that plants trees and bushes. Unfortunately, when I shot at Voxella, the game crashed :(. I loved how green the place got though after a while. Good work!
Does it crash every time you shoot Voxella with the 64 bit version? Can you try the 32 bit build?
If you can spare some more time, please try the development build at the same commit https://drive.google.com/file/d/1XCxW6xLRX6yH02s3jlkcNmUaA9doDKd2/view?usp=shari... and share anything unusual that you see. I am not sure if this is the correct channel for debugging (This is my first game+ GameJam)
Thanks a ton for all the help. You're amazing :)
That is super strange, maybe it breaks when you do something very specific that you just happened to do the first time.
I tried to break it a few times as well since then, but I haven't been able to yet. I did however notice that the credits scene is not playable, it is supposed to be playable like a sandbox exactly like the main menu.
I'm glad that you can play it without any issues now. Thanks for all the help :D
Thank you for playing!
You're the first person outside the two of us to have played this. Woot!!
We wanted to add a simple objectives system for your mission managing pollution with factories.
The game would present the act of killing bushes for charcoal and shooting factories as a moral dilemma, slowly pushing you to a place where you'd have to shoot a factory, that's when the boss enemy would've come in.
Since this is our first game, we had no idea of time management and ended up tweaking balance/gameplay till the last evening, haha!
I've always wanted the controls to feel like that in the games I've played, so we made it in ours.
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