Since a lot of us wouldn't have a working game without your help, thanks to you, Jade. You make it possible.
Viewing post in Final Day--I guess it's time to start working on a game!
Me too, uh, four. Jade helped me with a couple obvious things I should've seen and a couple really useful features to have. I'm grateful for Jade's help, for sure.
Because as silly as I feel when testers find bugs, especially ones I should've seen or even said "you know, I should do quick engineering testing on that" (and then don't,) it's a relief to know there's that much less I got blindsided by.
When someone else slugs through some opaque stuff to point out things that'd be useful, it isn't just about the bugs fixed--it's about the mental energy saved and redirected to maybe adding one more cool thing.