I loved the music and the atmosphere. This is the best use of this jam's theme so far. The idea is very cool and the realisation is pretty good, but:
1. Sometimes when the cursor was over an enemy I couldn't attack, but sometimes when the room was clearI would hear an attack sound after clicking. Once my bow started shooting anywhere but not in the direction of the cursor (fixed after death)
2. 4 times the camera went crazy when I hit the wall with my soul.
3. My first run was ruined because some dude got stuck in a column in the second room.
4. I'm a bit frustrated because after the first completion I thought there was another ending and after the second completion without pressing attack button (it was hard because enemies with the same weapons as yours don't attack you) I got the same ending. It's a problem with my expectations, not the game, but it's wasted potential. But even so, I can say that this game is on the list of my favorite games of this jam.