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(+1)

Tea said in a different thread that "No database work can be carried over, such as skills, traits and items."  

Does database work in this context include battle animations? (that is, the assembled animations in the database, not the sprite sheets)

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Those cannot be used as that would be work in the engine. All work in the engine for your jam game has to be done from scratch.  You can remake them in your jam project though.

same question too 

That means all of example databases in engines can't be used right? And you need to remade or made by yourselfm

(2 edits)

In the case of what's already included in the engine, that doesn't constitute work on any participants part since everyone has equal access to it.  You're allowed to use the database entries that the engine comes packaged with.

My prior answer was in regards to custom made animation data entries.