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(-1)

Tight controls were nice and very fast paced, very responsive to the camera, perhaps too much?

Missing a jump, but getting the wall jump -> dash was a nice "extra life".

Thanks for playing! About the camera, do you think the camera sensitivity is too high or the character is too quick to orient itself toward the camera?

It could well just be my mouse. It felt like the character orientated immediately, which allowed for fast paced movement, I wouldn't remove that.

But I did mess up my jumps a few times due to my mouse having moved a bit during the jump (I think). Could well be I need to practice a bit more.

I don't think either are wrong. Adjustment time would allow for more scripted jump sequences, instant move allows for a higher skill ceiling.