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(+1)

Played a little bit and got filtered at the bubbles between the skyscrapers part. Reminded me of crash bandicoot - double jump, belly drop, and sustained glide with spinning. perhaps add a slide before jump for additional height/speed? Can't really say i know of a better way of doing the keyboard controls, but was not as terrible as i expected.

Actually, on second thought, using space or some key instead of the right mouse button, and leaving the mouse button for rotation would probably work better.

Interesting move suggestion, but probably not. As for the controls, I think I'll bite the bullet and connect mouse movement to the camera, maybe taking some inspiration from some PC 3D Platformers for the general layout.

Thanks for playing, and the feedback.