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This is the first entry I played and reviewed, because it was on the top of my list.
The God of the Alphabet smiles upon you today! Here are my thoughts.

I really dig the Aztec world! It's a culture rarely explored in media,
so my interest is piqued from the get-go.

The intro sets up the mood nicely, and that mood is consistent.
Good use of music throughout.
Believable level design.

I chose to play as the girl, of course.  :v

For the skill crystals, I'd have a text pop up as the player approaches them.
As they are, they're mysterious until you interact with them directly.
This is a minor nitpick to be sure, but every little improvement helps!

My loadout:
Maximum Attack (not including buffs/debuffs)
Maximum Enemy Flee (I abused this, not gonna lie)
Deflect (Didn't use, too lazy)
Maximum Defense (not including buffs/debuffs)
Reflect (Didn't use, too lazy)

The spending money you get in the beginning is generous and
the upgrades suit my straightforward playstyle, so thank you for that!

I like how guarding raises your SP.
Considering that all attacks are tied to SP, this is necessary,
but I'm just glad I'm not forced to reload because I didn't search for items
in every nook and cranny or something. Usually guarding is almost useless to me
in RPGs, it's nice to see it put to good use here!

I liked the puzzles. Simple, but enjoyable. Battles were fair.
The convenience of healing baths make up for the crystal-based save system.
Because of the way the game is designed, I didn't feel too set back when I lost
and had to do the first round of puzzles again. Failure is punished but not severely.

I almost didn't get the mirror puzzle at first, but I don't know how much
you can actually do about that. It worked the way I thought it did, but
RPG Maker might lack the visual cues necessary for stuff like this.
I was able to solve it easily so it's not too much of a concern in this particular game, 
but in general this is a good observation to take note of when designing
complicated puzzles.

This game is a great showcase for the Aztec and Ancient Jungle graphic packs!
I like how the random encounters near the end of the game were portrayed as bushes. 
It fit in the environment well and I thought it was cute. :3

I thought the game's climax and cliffhanger were done well.
Overall, this was a pleasant experience and was a good game to
start my IGMCathon with. d(^^)

TOTAL PLAYTIME: 45 MINUTES

FINAL VERDICT: If Quetzalcoatl asked me if he should check out this game, 
I'd say, "Yeah man, go for it!"

(+1)

Thank you for your review! I really appreciate it!

I’m glad you enjoyed the game, and I’m glad you liked the skills. (I did it like that because some people like to challenge themselves with lower skills and others like me prefer to just blaze their way through battles to get to the next part of the story, so you really can customise your characters your own way!) 

I’ll take you comments under advisement when I go back to fix the game up.


Thank you again!