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(+1)

Is there supposed to be sound? I tried to navigate the menus on the webgl version, but navigating in and out was a challenge in of itself, since hitting ESC shows your mouse, and clicking back into the game breaks things. So I avoided the options menu, and am going to assume there isn't sound or music. If there is, then I was unable to hear any of it or affect the volume this way.

Bro, let me skip the text. I clicked on the mouse hole and 5 minutes later I finally could move. i liked the story, but I read waay faster than the text was going, so it was a slog just to go through something I didn't expect. 

Got the poison, left, "We Once Were Two..." message popped up, softlock? Or did I wait for something? So much in this game moves so slow. I couldn't even open a menu to restart? I guess I beat it. I have no idea. 

Maybe it's just me, but I did not really have a good experience, Could totally be user error, and could also be because of the time constraints, but this is rough. It has potential to be great, and I see an interesting story, but some QoL needs to happen should you pursue this (which you totally should)

The art is cool, and I like the walk animation, idk the juxtaposition of the South Park style movement over the harsh backing story was hilarious to me. I'm glad you got it in on time and you should be glad to have something submitted this smoothly animated in time for the jam!

(+1)

Thank you for all your words!

As for the sound, there isn't any implemented, we had planned for it to be, but we weren't able to in the end.

Yeah, the text speed was one of the feedback we have received, and hopefully, we can add that option and improve on it.

For the message, that is the end of the game, we had to rush it a little.

But we're glad you enjoyed the animations, and are thankful for your words.