Whoa, there are so many cool things I want to say about this game that I don't even know where to start!
First things first, the main idea. 'WATCHER' puts you in a position of the secret cult supervisor. The objective is to find traitors by spotting a distinctive action they perform. The tricky part is the game distracting you from noticing the traitors by making other innocent (as innocent as a cultist can get) siblings do some slight body movements (like... smelling their fingers!? :D) The game is also clever enough to select traitors randomly, so every attempt to spot the traitors is unique.
As for the feedback, I think the tutorial should be a little bit shorter. I actually spent more time reading the explanation than playing the game! You also finish spotting the traitors too soon. Luckily, there's a way to skip over the dialogue. It would be great to have some more challenges and alternate playthroughs (maybe something like getting rid of the cult by marking wrong people as traitors until there are none left?)
All in all, it was a pretty fun experience. I can definitely see a game with this idea becoming a popular indie title in the future.
Thank you for submitting your game to the Ms Paint's Jam.
Absolutely looking forward to playing the full version one day!