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I'm not gonna make a lot of comments because I know you got sick and couldn't make your original idea. I appreciate that it's a super classic old-school Zork-style adventure. If you aren't already familiar with it, you might enjoy using Inform--it has native support for a lot of text adventure stuff so, for instance, the game won't continue saying "there's a key on the desk" after you take the key. Hope you get a chance to make your huge epic game next time!