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(+1)

Hey, thanks a lot for your feedback!

The hourglass allow to skip a turn, especially useful when you are waiting for an enemy to come closer For the dialogues, well it’s part of the style we chose for the game (we made a mix between a visual novel and a rogue like, and visual novel are a bit text heavy)

And of course we are thinking of our amazing french users with they beautiful AZERTY keyboards ;)