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I gotta admit I didn't foresee some ways people would play the game. Some players had competitions where they tried to make the coolest combo from the same set of moves across the group. To do this they had to keep rerolling until they got it, which could take dozens of tries. A feature where you can purposely load a loadout would've helped in that instance. So I totally get what you mean with a few new features.

I'm pretty tied up nowadays so unfortunately I do have to set this project aside from now. In the meantime I do have this link if you ever want to quickly have all moves unlocked https://peachtreeoath.itch.io/bust-a-loop-all-moves-unlocked?secret=NsLuWrrok6Ch...

You can click settings -> skip tutorial to get right into the game, hope that helps!

(+1)

Oh perfect! Bless you for that link. Yeah, I think saw some of those gifs floating around. It's great to hear that people have taken to the game like that.

Well, if you ever decided to develop it further, I would definitely love to participate in the brainstorming/development somehow. Maybe I should get in your discord just in case that ever does happen haha. Thanks again, very cool game.