I gotta admit I didn't foresee some ways people would play the game. Some players had competitions where they tried to make the coolest combo from the same set of moves across the group. To do this they had to keep rerolling until they got it, which could take dozens of tries. A feature where you can purposely load a loadout would've helped in that instance. So I totally get what you mean with a few new features.
I'm pretty tied up nowadays so unfortunately I do have to set this project aside from now. In the meantime I do have this link if you ever want to quickly have all moves unlocked https://peachtreeoath.itch.io/bust-a-loop-all-moves-unlocked?secret=NsLuWrrok6Ch...
You can click settings -> skip tutorial to get right into the game, hope that helps!