Day 2.
Goals:
Create camera to follow sprite- This one was pretty easy to implement just had to add a 2d camera object to the playing character.
- Create Farm plot that can be interacted with.
- No dice today, I am actually trying to create a seed that gets sucked into the inventory when the PC is nearby.
Day 2 Summary.
I did manage to get the camera to follow the PC. I learned that you cannot build the entire game inside a single Playing character node. I also deleted most of my game twice... thankfully the scripts were intact, so rebuilding was not that slow. I might add GitHub to the workflow. All in all, not to bad I am having fun. Focus the next few days will be on Gui and sucking the seed into the inventory and updating the counter.