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(1 edit) (+1)

Day 2.

Goals:

  • Create camera to follow sprite
    • This one was pretty easy to implement just had to add a 2d camera object to the playing character.
  • Create Farm plot that can be interacted with.
    • No dice today, I am actually trying to create a seed that gets sucked into the inventory when the PC is nearby.

Day 2 Summary.

I did manage to get the camera to follow the PC.  I learned that you cannot build the entire game inside a single Playing character node.  I also deleted most of my game twice... thankfully the scripts were intact, so rebuilding was not that slow.  I might add GitHub to the workflow. All in all, not to bad I am having fun. Focus the next few days will be on Gui and sucking the seed into the inventory and updating the counter.