Awesome game! From a fellow "interpret the theme as pick a gun" jammer, you did a great job delivering a fun game and the dice aspect of choosing what face the weapon is on is a clever idea. However, I don't know if this was a purposeful design decision, but I felt like the tiny platformer area was a little too small and limiting. Also, the jump felt a little weak and floaty, but the combat still felt great.
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Thanks for playing :D
I can totally see where you are coming from, and admittedly, we ran out of time (there’s a reason the game doesn’t have music, and it’s mainly cause we only had 10m to pick them, cause everything was just so tightly managed time wise).
But i hope the jumps didn’t ruin the fun.
Again, Thanks again for playing!