Hello there! I can confirm that it is way more manageable than in my first playthrough! I have some suggestions for you:
- There's a bug when you cancel buying a tower. The game will stay in slowmo. I managed to resume the regular speed thanks to the option on the top left thankfully
- Would love to have a slowmo when connecting to a tower as well. It will greatly help because on the later waves, there are many different types of enemies and fast ones as well, and I don't have time to switch, so I have to let some enemies pass on purpose.
- The Wind tower kinda sucked for me. It's super expensive and the effect is OP, but it missed its target very often so it was pretty much useless (maybe I'm just unlucky). I would say increase the projectile speed, or increase the hitbox, because man, it was quite underwhelming x)
- Not sure how all the tower stats are useful to display, because I don't have time to read them with all the enemies coming and just selecting my towers looking at their icons. There's very little time to prepare between waves as well. Maybe increase time between waves by a great amount, and display it. But let the player start the wave before, by clicking on a button, if they're ready to go before end of countdown.
That's all I can think about. Hope that helps! :)