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Thanks for the feedback. I managed to fix a few of the critiques you left and I appreciate them as they were very helpful. The dot issue is now fixed by auto deleting the line if there isn't at least two points in the line. The exit and line tools are something I am still working on, but the non-deterministic issue has been mostly fixed. Unless there is some unknown but most the issues that caused the ball to act differently on different runs of the game has been fixed, I never noticed this until you gave your response so I really appreciate you pointing this out. (Sorry for not responding until the next DD I kinda forgot I haven't replied to some comments as I don't visit itch too often) I took your suggestion about the face rotation and changed it to rotate the whole cube. Turns out this was a much more challenging and interesting mechanic and I now prefer this over the face rotation, and uses the whole cube instead of just ignoring the bottom face like every other level does. There aren't very many levels with this mechanic in the game yet but I have put in two in the DD45 demo in the test sector.