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(+1)

i am sorry! i stopped playing when i died while looking for money in bushes! forgot to use potions!

it's pretty hard to tell where an enemy's range is. one guy was just hitting me from anywhere in the map and i thought i was taking damage because i was running into walls

i just played it like necrodancer with no time limit or gold worries where you run into walls until the enemies step into the right spot to kill themselves on you but i couldnt tell if it was working because it was working or because the other guys just weren't attacking

the talksprites are very nice and the movement is pretty servicable

i like the thorough command options for items

(+1)

Thanks for playing our game!

The difficulty indeed was our main worry because we didn’t really manage to have the time to balance it properly

For the enemies you can use their color to know what they will do:
Yellow enemies can only attack in close quarter, red enemies have a range of 5 and green enemies can only heal the others ones

Also I’m not sure what you mean by “the other guys just weren’t attacking”
Globally enemies takes one turn to charge their attack so when they are close to you, they wait one turn and then hit you, we wanted to add a small visual cue but ran out of time!