Day 2 much like yesterday I feel disappointed in how much I accomplished.
- Click and drag <~~~~ Why did I do this exactly? To stay on theme all my controls will be done with the mouse. Say your healing and are mangled and all you can do is click a mouse while your recovering.
-In game game UI (will update to new images of better UI) It will be the same as the Header that was displaying under my mouse.
- Tooltip System
- Working 2 sided single game object "Gob"
- Background test models.
Above you will find the designs I have for my Gob's Back face.
***I would encourage you to pick your favorite and leave a number below. Top left is 1 and bottom right is 15.*** (My fav is 14 :P)
Tomorrow:
-I would like to make sure all UI elements are working as intended.
-Start and finish a inventory system
-Address Audio restarting on scene change (Something is script)
-Address fade transition bug (Animation itself likely)
Signing off for day 2 Peace out!~