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Day 2 much like yesterday I feel disappointed in how much I accomplished. 

- Click and drag <~~~~ Why did I do this exactly? To stay on theme all my controls will be done with the mouse.  Say your healing and are mangled and all you can do is click a mouse while your recovering.

-In game game UI (will update to new images of better UI) It will be the same as the Header that was displaying under my mouse.

- Tooltip System

- Working 2 sided single game object "Gob"

- Background test models.

Above you will find the designs I have for my Gob's Back face.

***I would encourage you to pick your favorite and leave a number below. Top left is 1 and bottom right is 15.*** (My fav is 14 :P)


Tomorrow:

 -I would like to make sure all UI elements are working as intended.

 -Start and finish a inventory system

-Address Audio restarting on scene change (Something is script)

-Address fade transition bug (Animation itself likely)

Signing off for day 2 Peace out!~