Thanks for playing!
Yeah, the core seems to have a bit of jank that gets magnified on other hardware, especially melee combat. Physics on things tend to get wacky more often than I'd like. A small struggle of mine has been starting the game with melee only, since it affects first impressions the most, and has probably been the most challenging mechanic to implement (constantly needing improvement).
Haven't given up on improving the core tho!
(also yeah, a lot of the art stuff is placeholder/practice, definitely gonna be doing another pass on it at some point)
Thanks again!