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What a fantastic game. Only gripes I have is: the final boss (both phases) is whack at times where it's impossible to not take damage. Also in phase 2 if you have Meiling touch the bottom of the window she'll get slowed down like she's treading in mud, which is not good when you're shot at.

But how the game turned out as a whole is impressive, especially when there's just one month, and... one person behind it (did I get it right?). The love story was really sweet, the game looks really nice, and the core gameplay is rad - it's very inspired and yet its own thing. GGs

Thank you so much!!! yea it was just me. I had a little bit of generic turn based script ready and a few song snippets but the rest was done during june.  

The final fight is definitely the messiest part as i was running low on steam. but thanks for the feedback. The second phase is mostly made as a joke but it doesnt really excuse un-fun design. Will revisit the idea with more cleanly in the future. :)