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I like the aesthetic and general feel of this a lot. In terms of style and graphics and audio I think it's very solid. To be entirely frank though the gameplay is currently very basic and boring. Would love to see what you could do to give the player more to do and more control and make it more challenging.

Thank you 🙏🏾. That's to be expected. This is still a very only prototype that I only entered to get more eyes on it. Once I have the actually breakout part the way I want it, I thought it be nice to implement power ups in the form of items (such as a boomerang or bow/arrow).  Not sure how they can be used, but I'm sure I'll think of something.