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Thanks!

I'm considering leaning more into the "base building" aspect, including buildable walls and cash generators you have to defend. You think that would be cool?

(1 edit)

I think so! It definitely has a lot of potential, I played it for like 3 hours yesterday in 1 sitting.

Btw one bug I found.  If you drag weapon or support item from player to turret, that item slot disappear and you can't equip new item on that slot.