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1. Hi there! What's your name? Want to introduce yourself?

Hey all! I'm Trystan. In my day job I write about and teach philosophy, with a focus on the ethics of computing technologies.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope! I'm new to video game development. I'm keen to learn more, especially as I'm thinking about new teaching methods—I would love to teach an intro-level course that explores basic computer programming and the social contexts of computing through game development.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

I mostly play tabletop RPGs—I started with D&D in 2000 but my current favourites are Fate Condensed and Fellowship. As far as video games go, I love the Legend of Zelda series and Stardew Valley. The fantasy adventure genre inspires me to create  ✨🧙‍♀️ 

4. Do you have experience with game development? What did you do/with what engine? 

I've made a few small tabletop RPGs, but this will be my first video game design.

5. Tell us about something you're passionate about! 

I love game design, writing, and teaching!

6. What are your goals for this game jam?

My goal is to finish a minimum viable product of a dungeon crawl game, loosely modelled after the "Basic/Expert" edition of D&D from 1981. I'm using GB Studio as my engine because I like the constraints of the Game Boy and the programming required is pretty minimal.