Heya Aaryn,
Thank you for your equally lengthy reply! I don't know, how I found it. I played three other games before, but yours was the only one that made me literally addicted. Funny that this is not the only time, I was looking for nsfw stuff and ended up with something not primarily nsfw that I absolutely love ^^
Yeah, I absolutely see your point. Maybe I should add that I'm a web application developer, so I know what coding is like. However, despite looking into game development a couple of times, I always had loads of respect for those who choose that field of software development since the focus is pretty much on details that happen in a split second or influence almost every other detail during the progress of playing the game.
What I called "decisions" could be roughly divided into two or three sub categories: On one hand, we have the "influential decisions" that would make stuff quite complicated as you said, but then we have more like "conversation topics" that don't matter, and the player can just decide the order in which they take place or skip them. I don't say, that a game should be cluttered with decisions, I sometimes get bored when I have to click over and over again without being challenged with making decisions every now and then—I hope, that makes sense. Or to put it a little different: If it feels more like a continuous movie, maybe the dialogue should proceed without me having to click all the time :D Especially the inner monologues at night, where the background is all black could be over the whole screen to have fewer pieces to click through.
3. Yeah, I like your meta jokes very much. It's good to have that kind of humor as a creator 👍🏻 Thanks for sharing a few technical details with me. I am constantly curious how this or that was implemented.
4. Actually, I haven't talked to you yet, but it sounds like it would be great fun, and I'd be a fool if I miss out on a chance to. However, I neither
have Discord nor Patreon—turns out, I'm a fool after all.