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Hi again! I pushed a new release a bit ago, v0.3.5.1. I believe this now contains all of the high priority functions except for Rotate Camera and Rotate Player - I am still working those out and should have them for the next release. Since I was working on some timing functionality, I also went ahead and added a "Wait" function to delay the script for a specific number of seconds (or milliseconds if needed, as decimals are allowed).

Let me know how they seem to be working once you get a chance to test them out. There's one known issue - you will not see the player model if you move the camera away from the player in First-Person mode, since the model is hidden by default to prevent it from being seen. I'll need to resolve that for the next release.

Also, one other thing to note that I mentioned in the release notes is the change to the "Load Map" function. The easiest way to fix any existing scripts that use this function is to open them in a text editor and enclose the start coordinate within "coord[x, y, z]" as such:

Old syntax: load_map("start_map", 1, 2, 3, "north")

New syntax: load_map("start_map", coord[1, 2, 3], "north")

Otherwise, the script may fail when it executes. I hate to make changes that break things, but making coordinates into one parameter will be better for the long run and hopefully it doesn't cause too much work to fix your existing scripts. Have fun! :)