Thank you for your feedback! I'm glad you like the game! <3
About the Abyss bug:
I have found the reason of moving through a wall, it seems that i did not check if you get out of bounds of the map, and then everything falls apart. Fix is comming for that :)
Also it happens when a room generates at the border of the map. I will need to look into that.
Empty deck:
I am working now on a discard pile that saves all the cards you used in current game session. When the deck goes empty, you'll shuffle your discard pile and use it as your deck.
Action Points:
Action point ballancing will come soon, i need to gather more feedback regarding the cards. For example, if i should bump every card cost by 1, so every card costs at least one point (except AP recovery cards). They are more revelant at the later stages of the game right now.
Movement points:
At start of each turn you'll roll a D10 dice, this will determine your movement points.