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I had a lot of fun playing this!! I love the n64 aesthetic a lot. And I always love seeing bullets zipping around in 3D. Combat felt methodical and I liked the differences between Reimu and Marisa. Combing the dash and jump felt really nice to do some skips in platforming felt really fun too. I could see a whole game just based around that lol. The audio was a little sparse but that seemed intentional. A little more ambience would have helped, but the final boss music was great! 

Also Wriggle made me laugh hehe, very creative puzzle. 

Glad you liked it! Especially the boss theme; I put in audio kind of last-minute, and the music ended up being a backup plan for the backup plan that was done in just a couple hours, so some areas of audio are expectedly lacking. Hoping to polish it up a bit more in future builds though