Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm looking forward to the finished game!  I've loved your RPGs and this one reminds me a bit more of Brave Hero Yuusha than your Soma titles or Crescent Prism.  The changeup in battle layout is a surprise as is the Sigil system.  The whole setup with collecting treasures reminds me a bit of Wario Land 4 or I guess La Mulana or Pharaoh Rebirth.  I don't usually see treasure hunting in rpgs outside of medals for tradeable-items, or just simply collecting equipment.

I've cleared the first boss and took a whack at the dimensional dungeon pit, which is I died for the first time.  For the record I'm playing Normal Mode.  The third fight did me in but I should've backtracked once I saw how much harder the mobs were.  Overall combat in the game is fairly straight forward once you get the system down.

The game feels a little bit busy with all the stuff going on but I'm having a blast.  Good luck with development!

(+1)

Thanks so much! Wario Land 4 was definitely something I had in mind as a tertiary inspiration. One of the big influences was The Great Cave Offensive from Kirby Superstar!

Thank you for playing. I hope you'll enjoy the rest of it when it's done :)

Kirby Superstar Cave?  Yeah I can see that.  I'll finish playing the demo later and then binge Phobos.  Thanks again, you're welcome, and good luck!