Oh sick, thanks for sharing that, it's really cool seeing other people's processes! That actually sounds a bit like what I've been trying out, sort of doing rough sketches with lil notes and stuff in it then refining that over time. How do you decide what sort of challenges to present in front of the player where? Is it sort of like, stream of consciousness placement then refinement based on how it feels when you actually play?
Btw, def gonna check out your MM0 game, i love a good dungeon crawler like that, wish there was more of it being made out there lol