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I killed a ton of enemies through a few runs but got stuck in my last run as there were 4 locked doors and only 3 keys but I had a ton of fun. The game has grown quite a bit from previous demos and it is cool to see it shape up. The different abilities are cool to experiment with and upgrade in their own unique ways. The different enemies were each a good challenge and were a fair litmus test for good and bad builds which is vital to roguelikes. I do wish the fighting arena was a bit different, maybe random obstacles or walls to give it a little variety and strategy could work. Keep up the great work!

(+1)

oh woops there must be a bug in the key generation thing, thank you a lot for testing!