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The blurry lines are a cool effect.  Maybe the tubes in the machine are cursed.  Maybe this space captain's pre-combat ritual is the same as the guys from Fury Road. 

The first round, my instinct was to hold down the shoot button, which quickly became "oh no ammo is a thing".  The second go through was a lot more tactical and timing the shield bounces makes for a totally different feel.

Maybe, given more time, the player could switch between a typical unlimited ammo shoot 'em up ship, or the bouncy shield ammo one, and have two totally different play-styles to choose from.

(+1)

Now I'm glad that I didn't make in time to put in more story bits, how you envisioned the space is really cool! I was actually going for this to be an old cartidge with this forgotten enemies in the Orcs that kept evolving and found his way to the net, and the captain is going in fighting them in the virtual space. This could really be the test grounds.

Yes adding on based on player choiche of playerstyle would be awesome to flash it out that way! Thank you for playing it and sharing your thoughts :D warm my heart