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(2 edits) (+1)

The music really fits the atmosphere of the gameplay. I really enjoyed how you took "shooting emails" or how the money drops from trees, while there's that saying of "money doesn't grow on trees" into a literal context with the mini-games, definitely something I wouldn't have thought of and very creative. The art here is really well crafted with all the various shades of colors and the neatness of how it all blends together.

I do like the idea that in the mini-games you're bound to not collect everything in the scene, like shooting emails at all the people, collecting the coins as they drop from the trees, and collecting the fish inside the maze. At the same time, ultimately you die at the end after being used as a sacrifice, definitely went with the limitation really well.

It could be how I move around when I play games in general but I had a few occurrences where I'd try to move around upstairs with the computer and get teleported back downstairs, so maybe if the room had more space to move that'd be good, but I could've just simply done a directional movement and clipped a trigger or something.

Overall, I think you did an awesome job with the jam and released a product to be proud of, I wish you the best on any near future projects you work on for either jams or personal projects.