This is wonderful. The only thing that's missing are some nice palette quantization shaders to downscale colours to simulate EGA, CGA, C64, Amiga, etc, or even custom palettes. I haven't found any, but is there any way to do this out of the box? Or is the only way at this point to compile a new version with converted .h shaders?
Thanks very much! Yes shaders are compiled-in so that the app is small and fast. Having just finished with Enclosure 3-D, I am planning to refresh the shader library from RetroArch in the near future and perhaps add some external/hand-made ones. A generic palette-quantization shader with swappable LUTs at runtime would sure be nice.