This really gave me the Game Boy vibes. The sound design is everything. Nice work on the SFX and on the music. I really liked the graphics as well and the game is fun. I did managed to get to the second level, but I died there because of the enemies with the pointing fingers. Those were unbeatable to me lol.
One thing that I think can be improved is the first boss battle. It has way too much HP. I found myself just shooting at it for at least 2 minutes, it got frustrating and boring due to it beign so hard to will and also losing a lot of lives there. Another thing I think may improve overall game feel is if you made the dragon shoot faster but damaging less. I think that would make the shooting feel more responsive.
Viewing post in Dragon's Hoard jam comments
Thanks for trying out my game! The Scripulous Fingore enemies are pretty tough — they really force you to switch your weapons between slots to get around their fingers. As for the first boss, are you talking about the Mimic, or Giant Gazer? If the Mimic, then I can see why it could take a bit long, since you won't have access to any strong weapons at that point. Thanks for the feedback about that and the shooting mechanic; if I pursue this game in the future, then I'll see what I can do to make the early bosses less tedious and the shooting more responsive.