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Thank you! I guess I should break it down a bit more since I feel like I am making the whole thing complicated for myself. (BTW I guess I failed to explain about the layout design part...I started on that earlier because I thought if I am designing a room escaping game I should work on how the room looks and how the props in the room can help the player. But I am sure that I am a bit off track since I did spend a lot of time tangling in art. Thank you again!)