I'm not sure I really trust that candy man.
This is a nice dungeon crawler, if a bit simple (so far). I like the art, especially for the "bad apple" enemy. I am a bit confused about the mechanics- what is "Charging" for? It seems like it just slows down the pace of battles unnecessarily. Unless I am missing something, which I probably am.
It would also be good to get feedback about enemy health. I'm not sure how far along I am as I am kicking the enemy.
For the controls, I would suggest allowing arrow keys / space to confirm in the menu navigation as well as in-game. I'm using a laptop and it is bit jarring to open a chest, get the contents, and not be able to hit "accept" with space and having to reach down to my track pad to click it. Just a suggestion.