Game Jam Playtest Edition 0.1
Known issues:
- Assets are not properly placed upside down on the bottom of the card. Sorry! It's a limitation of Magic Set Editor.
- Some cards have CARDNAME instead of their name or "this creature."
- Some cards refer to Units instead of Creatures; treat them as saying Creatures
- The manual does not number the parts of a card or have numbered example cards, yet
- The manual does not yet list keyworded abilities, which I'll be doing here.
- Per-card artists credits are missing; the Strike Engine proxy template has no room for them.
Keyworded Abilities so far:
- Asset - as a resource, this card produces this Rune and 1 essence when exhausted. Every non-token card has this.
- Flying - only flying and ranged creatures can directly attack this creature. (Other creatures can BLOCK it just fine.)
- Ranged - this creature can attack flying creatures directly.
- Sentinel - this creature Readies after attacking.
- Crisis - this creature gets +2/+2 for each Wound it bears.
- Reinforce - choose: either heal one Wound from target creature (removing it), or give that creature a +1/+1 counter.